Posts Tagged With: Uttarakuru

Myths of Uttarakuru Status Update

It’s been a long time since I’ve talked about the game, mostly because I’ve been really quietly just working on it and doing other projects on the side as well because I’ve been in a prose kick, love writing prose, and prose helps me keep sane. I’ve been going through some life stuff: car broke down, car is mostly fixed (gaskets are bad and so are the plugs actually but it runs), but I don’t have gas to cook and no money for gas so I went out and chopped wood to burn. It’s been a stressful year already. However, I’m still 100% committed despite all the obstacles to get all of this done. And the plan is still the same: you all get a completely free playtest, and I kickstart for pretty art and layout, and add all kinds of new content, including actual printed cards.

Right now, the game is nearing the home stretch. All of the game parts are basically done. What’s left is to finish up the advanced character content (additional stuff like Perks and Talents for characters to expand), and finish up my thorough Adventure Building section (calling it “the GM’s section” is wrong because I want player to read this too), and then write some introductory content for you to use – plots, critters, NPCs and so on. I second-guess myself a lot on gamey-parts, I really want this to come swinging out of the gate with cool lore, and interesting and easy-to-grasp gameplay. I’m trying to set aside that and not let perfect be the enemy of done, but I’m a huge tweaker, and it’s hard not to find things to tweak.

But it’s near done.

There is one section now that is entirely drafted and that’s the Lore section for the World of Uttarakuru. Here is the dropbox link for you to take a look at that. Hopefully you’ll get some enjoyment from it.

Categories: Campaigns, Fluff/Inspiration, Meta, News, Other Systems, RPG, Uttarakuru | Tags: , , , , , , , , | Leave a comment

Uttarakuru Card Types And Flavor

On my Google Plus page I posted a while back about the card types that will be in Uttarakuru. I cleaned up the post a little bit and added some stuff about other kinds of cards that’ll be in it. Cards aren’t exactly integral to the game. However I’ve found them to be a really handy presentation method for rules texts. You don’t need all of a character’s sheet all the time in an RPG. In D&D for example, the “status” portion of your sheet with your defenses, saving throws and health has to share space with stuff like the name space, a character portrait block, your gear, your skills, that might not be immediately relevant right there. Instead what I want to do is divided those individual elements into cards with big titles so you pick up what you want immediately. It’s not necessary to present the information as cards, but on the table I’ve found it’s a lot more handy than a sheet.

So anyway, on to the card types and what they’re gonna do for you.

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Categories: Fluff/Inspiration, Meta, News, Other Systems, RPG, Uttarakuru | Tags: , , , , , | Leave a comment

Expedition becomes Uttarakuru

I’ve made some decisions regarding Expedition that I wanted to share. By this point, I’ve basically made a 180 from what Expedition was about as I’ve incorporated so many new ideas. I figured I might as well go for broke. It’s always been my dream to publish some kind of game system, but also to publish my own campaign setting. In light of the successes of setting-based roleplaying games lately, and (in my opinion) the decline of a lot of traditional “generic” fantasy games, I’ve decided to convert Expedition into Uttarakuru, a setting-based fantasy roleplaying game. It will still use all the mechanics for Expedition that I’ve been talking about such as card-based adventure roleplaying mechanics. However, it will also be a small setting book. So I’m gonna try to hit both of my dreams in one go. Got nothing to lose at this point!

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Categories: Fluff/Inspiration, Kickstarter, Meta, RPG | Tags: , , , , , , | Leave a comment

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