Review: Deathwatch First Founding
Posted: December 20, 2011 Filed under: Deathwatch, News, Other Systems, Products, RPG, Warhammer 40k 2 Comments »First Founding is a product for Fantasy Flight Games’ Deathwatch line of Warhammer 40,000 RPGs. This product can be found online for $20 and I received it for free as part of a Featured Reviewer program. Like all Deathwatch supplements it focuses on the Space Marines. First Founding was perhaps designed to allay a common complaint among Warhammer 40k fans, that Deathwatch did not include enough of the classic Space Marine chapters for prospective players to use when building their characters. First Founding includes Chapter advancement tables and powers for the First Founding chapters not covered in the original Deathwatch: the Iron Hands, Salamanders, Raven Guard and White Scars. It also includes new stuff for the previously introduced chapters, the Ultramarines, Blood Angels, Dark Angels, Space Wolves and Imperial Fists.
Dark Heresy: Daemon Hunter Quickview
Posted: July 15, 2011 Filed under: Dark Heresy, Deathwatch, News, Other Systems, Products, Rogue Trader, RPG, Warhammer 40k 2 Comments »Dark Heresy: Daemon Hunter is on Drivethroughrpg for 20 bucks, which considering FFG’s previous attempts at PDF pricing, is extremely good. I thought I’d take this time to offer a quick review of the product for those who might need more info on it or be on the fence about it, but not as in-depth into things as I usually am. Up front – some people have asked me if this book lets you play Grey Knights characters as PCs. Yes, you do get tons of options for Grey Knights as PCs. They have the power level that is expected of them, and all their signature equipment (even the silly Dreadknight) is represented.
Deathwatch campaign thoughts
Posted: October 19, 2010 Filed under: Campaigns, Dark Heresy, Deathwatch, Other Systems, RPG, Warhammer 40k 1 Comment »Being a play-by-post my campaign is not speedy but we just got through a pretty easy fight that I wanted to give a few quick thoughts about. It was basically “here’s a huge mess of orkz, CLEANSE, PURGE, KILL” with a few secondary objectives based around ending the engagement more quickly and dramatically for everyone.
Homebrew Imperial Guard Vehicles
Posted: September 26, 2010 Filed under: Campaigns, Dark Heresy, Deathwatch, Homebrew, Rogue Trader, RPG, Warhammer 40k Leave a comment »The Rogue Trader sourcebook “Into The Storm” brought with it some new rules and guidelines for the use of vehicles in Rogue Trader, also easily compatible with Dark Heresy and Deathwatch. The campaign I’m about to run has the Space Marines closely working with the Imperial Guard, so I made a couple of iconic imperial guard vehicles to use. I’m still refining them, but I tried to adhere as closely as I could on existing vehicles in Into the Storm while also providing some of the stuff in the 5th Edition Imperial Guard codex. Into the Storm contains the Sentinel, but I made a Leman Russ, Hellhound and Chimera to add to that. I’m also working on stats for a baneblade. I based the stats of guns that don’t currently have any (such as the Leman Russ battle cannon) on other weapons in the RPG.
You will need Into the Storm to know what some of this stuff means. I only spell out vehicle traits which I came up with myself.








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