Other Systems

Kickstarters To Watch: Inverse World

Inverse World is a Dungeon World-based product featuring a unique new setting and many new playbooks. Inverse World has a few design tenets that separate it from common fantasy RPG tropes – for example, flight is not a feared, game-breaking ability, and there is no weird undertone of racial determinism like there is in a lot of other games, where your race will determine what roles you do well in. Instead, the races of Inverse World are all one people but with different appearances, but it doesn’t look as though it will play a role in mechanically pigeonholing you. While the Game was originally for Dungeon World, it’s now also offering a FATE system product that you can also pledge for, if you’re not interesting in Dungeon World.

There’s several levels of rewards you can go for. At the $10 level you get your pick of Dungeon World or Fate Inverse World PDFs, while at $15 level you get both at once. The $30 level is the first physical tier, though it also includes the PDFs. For $50 and $70 you get some physical goodies like post-cards, design commentary, thank-you notes and custom content for your own game. $100 gives you everything plus some artwork. A special $125 bundle intended for a group of four people comes with multiple copies of the game and some of the goodies, and baked-in international shipping, which is a good idea considering how much international shipping can be a bummer for both kickstarter backers and for the creators.

Inverse World is already funded, so you don’t have to worry about whether or not you’ll get it – now it’s all about what you’ll get out of it. The Kickstarter has currently accrued $9000 worth of donations. A number of stretch goals have been reached, such as an additional post-card and new Adventure Locations for the game. The next Stretch Goal at the $10,000 level adds an Instant Islands guide for DMs to quickly create new, interesting places; a $13,000 stretch goal adds vehicles and mounts to the game. Both sound like great values that could vastly improve the play experience.

If you’re a fan of Dungeon World or FATE and want a unique and tasteful new take on fantasy, you’ll want to back this. Already even the smallest tier is looking like a great deal, so give it a look.

Categories: Campaigns, D&D 3.5, D&D 4e, Fluff/Inspiration, Kickstarter, Legacy D&D, News, Other Systems, Products, RPG | Tags: , , , , , , , , , | Leave a comment

Kickstarter Red Alert: Channel A

I wrote about Channel A a while back, and I wanted to come back to that for a moment because they’ve got less than 48 hours to go to make around $900 in order to fund. Channel A is a card game about putting together a crazy  and funny concept for an anime and pitching it like it was a real thing. They are so close and it’s such a nice-looking game made by some great people that it’d be pretty disappointing if that didn’t manage to fund, so I wanted to put out the word on that again. Check out my old article if you want, and you can also check out Ewen Cluney’s tumblr where he’s posted a cool graphic made by Clay Gardner, the game’s graphic designer, with some Channel A card combinations based on Clay’s twitter friends (including me!). So check it out and see if it’s something you’d want to pitch in for, it’s got a small window left to get it over that last hurdle.

Categories: Anime, Fluff/Inspiration, News, Other Hobby, Other Systems, Products, RPG | Tags: , , , , , | Leave a comment

Myths of Uttarakuru Status Update

It’s been a long time since I’ve talked about the game, mostly because I’ve been really quietly just working on it and doing other projects on the side as well because I’ve been in a prose kick, love writing prose, and prose helps me keep sane. I’ve been going through some life stuff: car broke down, car is mostly fixed (gaskets are bad and so are the plugs actually but it runs), but I don’t have gas to cook and no money for gas so I went out and chopped wood to burn. It’s been a stressful year already. However, I’m still 100% committed despite all the obstacles to get all of this done. And the plan is still the same: you all get a completely free playtest, and I kickstart for pretty art and layout, and add all kinds of new content, including actual printed cards.

Right now, the game is nearing the home stretch. All of the game parts are basically done. What’s left is to finish up the advanced character content (additional stuff like Perks and Talents for characters to expand), and finish up my thorough Adventure Building section (calling it “the GM’s section” is wrong because I want player to read this too), and then write some introductory content for you to use – plots, critters, NPCs and so on. I second-guess myself a lot on gamey-parts, I really want this to come swinging out of the gate with cool lore, and interesting and easy-to-grasp gameplay. I’m trying to set aside that and not let perfect be the enemy of done, but I’m a huge tweaker, and it’s hard not to find things to tweak.

But it’s near done.

There is one section now that is entirely drafted and that’s the Lore section for the World of Uttarakuru. Here is the dropbox link for you to take a look at that. Hopefully you’ll get some enjoyment from it.

Categories: Campaigns, Fluff/Inspiration, Meta, News, Other Systems, RPG, Uttarakuru | Tags: , , , , , , , , | Leave a comment

Kickstarters To Watch: Channel A

Those who have followed me for a long time or who routinely see me on social media services know that I am an anime. I may even be a contender for the biggest anime present in tabletop circles. I have gone so far as to write embarrassing old articles about making your games more anime. It is an influence on any genre-related entertainment writing I perform.

This time around we’ve got Channel A, a premise near and dear to the hearts of a lot of anime fans. I’m pretty sure anyone who has watched enough different anime, and seen the almost absurd breadth of topics they take on, such as the animal-eared people in ancient japanese clan warfare found in Utawarerumono; alternate history mecha rebellions in Code Geass; magical transforming girls in Madoka Magica; and seemingly nothing at all in K-On!; and much more, will have thought about their own conceptual mash-ups and how that mash-up would work as an anime.

In Channel A you do this all the time, because the basic premise is that it is a card-based tabletop game where you get the elements of your anime from cards, and have to put them together into a pitch for the producers. Like Cards Against Humanity it’s a simple concept and derives humor from the combinations and interpretations people put together. Unlike Cards Against Humanity you won’t feel depressed after playing it. The funding goal is $10,000 and they’re at $1500 nowYou can even download the game right now in a basic format so you can take a look at it before deciding whether to pledge.

The basic reward tier is the $25 dollar tier that gets you the game and a series of fun little buttons. Even more fun is the Mystery Box, which includes the game, and three exclusive mystery buttons (mystery may vary) for $25 as well. At $65 dollars you’ll get two copies of the game, the buttons, and a series of five custom buttons with your own chibi (small, cutesy, super-deformed characters) character on them. At $250 dollars you’ll get a special DVD for your own custom-made anime, along with two copies of the game, and the usual set of buttons. The DVD will include a 30 second theme song for your anime, and other goodies.

Stretch goals include a funny video with a cat in it (you know you want this), more exclusive cards at $14,000, more buttons at $16,000, and an exciting expansion set of new cards at $18,000, designed by Ewen Cluney in a livestream with the game’s backers. Ewen Cluney is known for the translation of Maid: RPG and the upcoming Golden Sky Stories, and is the creative force behind Channel A. You can check out his blog here. He’s a pretty cool guy.

So if you’re a fan of humorous light-hearted party card games and anime you should definitely give this a look. You could possibly have a K-On! level success on your hands, albeit only in your own imagination.

Categories: Anime, Funhaving, Humor, Kickstarter, News, Other Hobby, Other Systems, Products, RPG | Tags: , , , , , , , , , | 1 Comment

Home of the Brave Valentine’s Day Sale

Home of the Brave is on sale today for Valentine’s Day! There’s a Heart on the cover after all, representing the Hippie party of Amera! Free love, green energy, and good vibes for all, maaaaan! Get your copy today and see if you can make the Hippie party win the Presidency at your own table. You can get it for only 1.99 instead of 2.99! That saves you a crisp whole dollar you can spend on candy for your valentines. In addition, as part of the festivities, here’s a special Hippie-oriented Political Issue:

The Legalization of Meteor Grass: Seven years ago a small chunk of space debris struck the backyard of an ASAN researcher in an incredible stroke of good luck (for science) and bad luck (for the expensive pagoda she had built in said backyard). The space debris contained several odd plant lifeforms which the scientist quickly drove over to ASAN HQ. Named Meteor Grass, this alien plant life form was cloned and studied extensively, and found to have incredible medicinal properties. However, it had one crippling flaw that caused the Regressive administration of the time to outlaw further research – it made people too happy when they used it. A raging debate has gone on to this day as to whether Meteor Grass should be allowed, carefully controlled, to supplement other drug treatments for various illnesses, in spite of its nefarious happiness-causing properties. The Hippie party strongly supports the legalization of Meteor Grass, while Regressives fear its toxic influence on their taciturn constituents.

Categories: Fluff/Inspiration, Humor, News, Other Systems, Products, RPG | Tags: , , , , , , , , | Leave a comment

Cutting Out The Armor

Armor is a staple of most tabletop roleplaying games with some kind of combat system. The point of Armor is that you can purchase an item that will passively improve your defense. In D&D Armor improves your Armor Class which makes it harder for enemies to hit you at all in its binary “roll high” resolution system. In Dark Heresy the Imperial Guardsman of the group will be wearing armor that gives around 4 damage reduction – though many weapons in Dark Heresy outright ignore points of armor through their Penetration value, so this more complicated than it sounds. In Exalted, Armor directly reduces points of lethal or bashing damage inflicted on the character, or both at once. There’s many more examples of course. Lately though, I’ve felt kind of down on Armor, and have been looking for ways to remove its presence from my own designs.

Read more »

Categories: 13th Age, Campaigns, D&D 3.5, D&D 4e, Fluff/Inspiration, Legacy D&D, Meta, Other Systems, RPG, Video Games, Warhammer 40k | Tags: , , , , , , , , , | 1 Comment

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