CAUTION – Nuclear Fusion

I felt rather bored and was unable to beat her even in Normal mode (I suck), so I wrote this monster. The stats aren’t meant to simulate the character in its entirety, they’re just for fun. I did try to go by certain fan stereotypes when choosing the ability scores, but the rest is just made up for fun/best effect. I also chose my favorite spellcard names rather than the ones from any certain difficulty level. Choosing skills was pretty hard, but I thought those were fitting enough.

First off though, a few youtubes for those unfamiliar:

Stage 6 on Lunatic Difficulty (Skip to around 2:06 for the Utsuho boss battle)

“Solar Sect of Mystic Wisdom ~ Nuclear Fusion”, the theme song

My favorite remix of Nuclear Fusion.

And a really cute and awesome image of the character.

Reiuji Utsuho Level 26 Solo Artillery
Medium Immortal Humanoid XP 45000
Initiative +21; Perception +18; Darkvision
☢CAUTION ☢ (Fire) aura 5; Enemies in the aura have a +2 bonus to Reflex defense, but if they are stricken by Utsuho’s Encounter powers, they take ongoing 10 fire damage (save ends). An enemy that fails its save twice in a row against the damage dies.
HP 1225; Bloodied 612
Regeneration 10 (Starts only when first stricken by a fire or radiant attack)
AC 40; Fortitude 39, Reflex 40, Will 41
Resist 30 Fire; Resist 15 Radiant
Saving Throws +5
Speed 7, Fly 8 (Hover)
Action Points 2
[C] Atomic Fire “Nuclear Fusion” (Standard; At Will) @Fire
Close Blast 5; Each enemy in blast; +31 vs. Reflex; Damage depending on difficulty of the battle.
Easy – 2d8+9 fire damage
Normal – 3d8+9 fire damage
Hard – 4d6+9 fire damage
Very Hard – 4d8+9 fire damage
Lunatic – 5d8+9 fire damage

[C] Explosion Sign “Giga Flare” (Standard; Encounter) @Fire
Close Burst 10; Each creature in burst; +31 vs Reflex; Damage depending on difficulty of the battle.
Easy – 4d10+9 fire damage
Normal – 5d8+9 fire damage
Hard – 5d10+9 fire damage
Very Hard – 5d12+9 fire damage
Lunatic – 6d10+9 fire damage
Miss: Half damage

[A] Hell And Heaven Meltdown (Standard; Encounter) @Fire, Zone
2 Area Bursts X within 20 squares; The bursts create two Zones of difficult terrain that deal fire damage to any creature entering the zone or starting its turn in the Zone depending on the difficulty of the battle. Sustained as a minor action.
Easy – 10 damage, Burst 1
Normal – 10 damage, Burst 2
Hard – 15 damage, Burst 2
Very Hard – 20 damage, Burst 2
Lunatic – 30 damage, Burst 3

[C] Hell’s Artificial Sun (Standard; Encounter) @Fire, Zone
Close Burst X; Each enemy in burst; +31 vs. Reflex; 4d8+9 fire damage.
Effect: The burst creates a Zone which has the following effects depending on the difficulty of the battle and lasts until the end of Utsuho’s next turn.
Easy – Burst 2; creatures in the zone are slowed
Normal – Burst 2; creatures in the zone are slowed, and all creatures outside the zone are slid 2 squares toward the zone at the end of each of their turns.
Hard – Burst 3; creatures  in the zone are slowed and all creatures outside the zone are slid 2 squares toward the zone at the end of each of their turns.
Very Hard – Burst 4; creatures in the zone are slowed and all creatures outside the zone are slid 3 squares toward the zone at the end of each of their turns.
Lunatic – Burst 5; creatures in the zone are immobilized and all creatures outside the zone are slid 4 squares toward the zone at the end of each of their turns.
Sustain Standard: Utsuho can repeat the attack against all creatures in the zone, but targets Fortitude instead of Reflex.

[Sp] Solar Sect of Mystic Wisdom “Nuclear Fusion” (Immediate Reaction; When First Bloodied)
Utsuho recovers any two of her encounter powers.

[Sp] Border Of Life And Death (Immediate Reaction; Recharge 6)
Trigger: Utsuho fails a saving throw.
Utsuho rerolls the saving throw with a +5 additional bonus.

[Sp] Focus
Utsuho deals +4d6 fire damage on a critical hit as long as she has an action point remaining.

Unaligned; Common, Supernal
Skills: Arcana +21, Intimidate +27, Religion +21

Str: 20 (+18) Dex: 26 (+21)  Wis: 20 (+18)
Con: 29 (+22) Int: 16 (+16)  Cha: 29 (+22)




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